If we plotted the releases of October 2018 on a graph, where one axis was the quantity of releases and the other showed their collective level of hype, that plot point would basically break through the upper right quadrant into the infinite space beyond. From legacy franchises like Mega Man 11 to modern juggernauts like Red Dead Redemption 2, there were games for literally everyone – even the perennial Just Dance crowd. At least one game each week seemed to be a huge deal that promised to bring even the people who bought one or two games a year out in droves.

As for November, while the amount of hype for each release is considerably less, this month might actually outpace last month in the sheer number of releases. There’s a couple big ones, like Battlefield V and Fallout 76 that have the same draw as last month’s behemoths, but this month is more about the meat of the gaming crowd. So many games are coming out, in fact, that their released dates are spilling all over the calendar. Not just content to simple Tuesdays and Fridays, we now have games coming out on Sundays, Wednesdays, and whenever else the publishers feel like it.

To show off just how many games are coming, I created this month’s list with a unique twist. All ten of these games are coming out on different days – no overlaps, even if Bendy and the Ink Machine is coming to Switch the same day Battlefield V releases on everything else.  I apologize to the Bendy fans out there – but I promise this list will be pretty interesting anyway. There’s bound to be something to appeal to you.

Silence Rings Loudest

The Quiet Man (PS4/PC)
Publisher: Square Enix
Developer Human Head Studios/Square Enix
Release Date: 11/1/18

What is it?
Madison, Wisconsin’s Human Head Studios has an interesting past, including the 2006 version of Prey, the cancelled Prey 2, and the Wii U version of Batman: Arkham Origins. This time, they’ve come back into the public eye with a strange game called The Quiet Man. Set in New York City, the game is about a deaf man named Dane, whose story is told with a mix of live action footage and brawler-like gameplay. The experience is supposedly only a couple hours long and meant to be played in one sitting. From the looks of it however, a lot of that time will be spent watching it like a movie.

Why is it important?
The first trailer for The Quiet Man debuted this year at E3, and had a very divisive reaction. Everything from the acting to the inconsistent use of subtitles has been criticized, and many critics aren’t sure what to even make of this project. For someone like me, who likes art that’s pretty weird and different, this game has had me stoked for months. What even is it? How did it come into existence? Will the game even attempt to answer these questions? I love that Square Enix has taken a risk on something like this. The best part is, by the time you’re reading this, the game will already be available to buy.

This reminds me – I still gotta finish Titan Quest

Diablo III: Eternal Collection (Switch)
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Release Date: 11/2/18

What is it?
Diablo is one of many successful PC franchises developed Blizzard dating back to the 1990’s. Though the original Diablo came out on Playstation, it wasn’t until Diablo III that the series saw a console release comparable to the PC version. It’s been all over Playstation 3, PS4, Xbox 360, and Xbox One – but this is the first time it’ll be on a Nintendo console. It’ll also be the first time Blizzard has released a game on a Nintendo system since their port of Blackthorne to the Game Boy Advance in 2003.

Why is it important?
Porting games to Switch is an industry-wide phenomenon that’s interesting to watch. Every time you think you’ve heard the end of it, another game comes along that’s even bigger and more exciting than before. Diablo III is six years old at this point, but having it come to Switch is still huge. I’m half waiting for Activision to announce a Modern Warfare Trilogy remaster for the system, and it’s very possible Sega will make the Switch the biggest home for Dreamcast games since that system’s heyday. Will this be a continuing trend for years to come, or will it die down once it’s understood what works best on Switch?

A familiar sight, if nothing else.

Overkill’s The Walking Dead (PC)
Publisher: Starbreeze Publishing/505 Games
Developer: Overkill Software
Release Date: 11/6/18

What is it?
From the makers of Payday: The Heist comes a new cooperative first person shooter set in The Walking Dead universe. Announced all the way back in 2014, the game has floated around the news for years as that other Walking Dead game that wasn’t tied to Telltale and especially not related to that other first person shooter based on the show. Putting the developer’s name on the game not only differentiates it from those other games literally, but should also mean we’ll see another side of the franchise that hasn’t been covered already. Though that seems harder and harder to pull off as time goes on.

Why is it important?
When a game has been in development as long as Overkill’s, it’s always an important day when it finally releases. All that extra time should, in theory, make the game something special. I’m personally fascinated by how the PC version is releasing this month, while the PS4 and Xbox One versions are coming in February 2019. Three months seems like a weird gap, but there’s an underlying logic that makes sense. It’s better to get a version of the game out now and get word of mouth ready for the later releases, because February is pretty busy. Other oft-delayed titles like Kingdom Hearts III and Crackdown 3 will be hitting that same timeframe, so any leg up over them is good on Overkill’s end.

You definitely want to play this on the biggest screen possible.

Tetris Effect (PS4)
Publisher: Enhance Inc.
Developer: Resonair
Release Date: 11/9/18

What is it?
Tetris Effect is the first brand new title from game designer Tetsuya Mizuguchi since Child of Eden in 2011. Famed for titles like Space Channel 5, Rez, and Lumines, Mizuguchi’s work can be described as trippy and synesthetic. This new Tetris is no different. On top of the usual blocks and lines, a new “zone” mechanic is introduced, which lets you pause time to help clear more lines than the game normally allows. Tetris Effect looks to continue Mizuguchi’s work to deliver a unique puzzle game experience, and it’s also Playstation VR compatible. This is the kind of VR experience you’ll actually want to have.

Why is it important?
Tetris is Tetris; it’s hard to imagine ways to make it more interesting than what’s already there. Bringing the game to modern consoles is important because of the game’s importance in the industry. However, what makes Tetris Effect cool is this meeting of the minds element. Mizuguchi meets Tetris is a melding of styles like a Nicolas Winding Refn James Bond movie, or a Scorsese-directed Batman flick. It’s all about taking a familiar concept and letting an established artist have their way with it to make it new again. Plus, if you don’t like all the bells and whistles, it’s still Tetris. You can just play it normally if you wish.

Some of that 90’s ‘tude on display.

Spyro Reignited Trilogy (PS4/XB1)
Publisher: Activision
Developer: Toys for Bob
Release Date: 11/13/18

What is it?
Like the Crash Bandicoot N. Sane Trilogy before it, Toys for Bob is remastering the first three Spyro the Dragon games for modern consoles. Looking to bring the franchise back after turning it into the Skylanders series, the developer’s work will include an HD graphical overhaul, re-recorded voice lines, and some new music from series composer Stewart Copeland of The Police.

Why is it important?
Nostalgia is a powerful force in this industry, and this Spyro trilogy is only the latest example. It also shows a continued interest in the 3D platformer, a genre Crash and Spyro helped popularize, but has only recently come back into power thanks to remakes like these and the likes of Super Mario Odyssey. The amount of time and love put into this remaster should mean that these games will look just like we remember them as kids – not the janky polygonal mess they seem like today.

The hills of West Virginia come alive.

Fallout 76 (PC/PS4/XB1)
Publisher: Bethesda Game Studios
Developer: Bethesda Softworks
Release Date: 11/14/18

What is it?
The new game by Todd Howard, director of Fallout 3, Fallout 4, and The Elder Scrolls: Skyrim among many other titles. Fallout 76 is a new direction for the series, focusing more on online play than the traditional single player experience. Set in West Virginia long before any of the other games, this title mixes the modern Fallout experience with a server where all the humans you see are played by other people. Similar in some ways to survival games but with an identity all its own, Fallout 76 is the biggest gamble on this list, and there’s no telling yet if it’ll pay off.

Why is it important?
An online multiplayer focused title from Bethesda is a new thing, and definitely a departure from Howard’s other work. While creatively satisfying for the company I’m sure, this release will be a test for fans – can the Fallout experience work in this environment? Will there be too much focus on PvP combat instead of the experience they want players to have? I think 76 has the potential to be a new social game fitting in somewhere between Overwatch and Fortnite, but it could very much wind up DOA like Battleborn. Fan reaction is powerful, and even the best made games have to be presented in just the right way to make it work.

A balance of remakes and new experiences.

Pokémon: Let’s Go, Eevee! / Pokémon: Let’s Go, Pikachu! (Switch)
Publisher: Nintendo/The Pokemon Company
Developer: Game Freak
Release Date: 11/16/18

What is it?
This is a remake of Pokémon Yellow, except with parts of Pokémon Go added in. Technically the first example of a traditional Pokémon title on Switch, it’s been streamlined for new players. This may not be the title longtime fans want, but there should always be a balance in big franchises like Pokémon to keep older players happy and new players rolling in. Sometimes you have to tip the scale to appeal to one side more than the other, and sometimes you need to include a Poké Ball Plus Switch controller because playing Pokémon with an actual Poké Ball in my hands is something I would have loved as a kid.

Why is it important?
Pokemon is one of the biggest franchises in existence, so to have it appear on Nintendo’s newest console is just as important as it is inevitable. It precludes the appearance of a title on the level of Sun and Moon, but it’s still impressive in its own right. It’ll no doubt boost use of Pokemon Go once again, but more importantly it reinforces the idea that Game Freak should be allowed to experiment; I welcome it. They’ve made plenty of weird Pokemon games before and the world didn’t end, so I doubt it will this time.

The rise and fall of global power right between your hands.

Sid Meier’s Civilization VI (Switch)
Publisher: 2K Games
Developer: Firaxis Games
Release Date: 11/18/18

What is it?
Another classic PC-centric franchise, Civilization has been on consoles before, but this Switch release will be the first time Civ VI releases outside of the PC space. This again represents a huge test for the system and its audience – can 4X games and other turn-based strategy titles work on the Switch? These types of titles have struggled on console thanks to having to condense a whole keyboard and mouse into a game controller. The Switch looks to shake that up for the first significant time since tablets became popular, and I look forward to seeing what comes next – maybe Command and Conquer, or Total War, or maybe even Company of Heroes.

Why it’s important
The Switch is poised to corner a large part of the market if it’s seen as a system where virtually any game, past, present, or future can go and do well. That opens the door for a lot of criminally underappreciated games to come back, for indie titles to see good exposure, and for future games with scalable tech to get good play. We’re in an amazing experimental phase, where a system can have The World Ends With You come out one week, Dark Souls the next, and then have that followed up by a port of Diablo, a new Pokemon game, and a port of Civ VI in that order. The dream of having one console for everything has been around for awhile and this may be the closest we ever come to achieving that dream.

Back to the old days yet again.

Battlefield V (PC/PS4/XB1)
Publisher: Electronic Arts
Developer: EA DICE
Release Date: 11/20/18

What is it?
The main competitor to Call of Duty, Battlefield is on the defense this year. It’s coming back to World War II when CoD did it last year, launching a battle royale mode when CoD did it last month, and has to deal with some controversies that CoD hasn’t encountered. A big one (aside from weird reactions to DICE acknowledging the vital role of women in WWII) is the shadow of last year’s controversy over loot boxesStar Wars Battlefront II didn’t do as well as many hoped thanks to how it gated its progression, so if Battlefield V also finds itself performing less than expected as a long-term consumer turn against those practices, Electronic Arts may look to make some quick and decisive moves for DICE’s future.

Why is it important?
The previous Battlefield game, Battlefield 1, was expected to sell 15 million copies after it launched and likely sold a lot more, which should generally be a good marker of success, but that was two years ago in a much different video game climate. Call of Duty seems to have beaten this year’s entry to the punch in really major ways, which could mean a real struggle for the brand to recover, or a glancing blow that might not be as effective as I expect. Couple this with the loot box debacle and I don’t know – I have a bad feeling. I’m hope I’m wrong and the game rebounds, but I’ll remain cautious.

Fury’s day will come.

Darksiders III (PC/PS4/XB1)
Publisher: THQ Nordic
Developer: Gunfire Games
Release Date: 11/27/18

What is it?
The Darksiders series, with its mix of The Legend of Zelda and God of War styles was an example of the great content former-publisher THQ put out in its later years. When they closed, there was concern that we’d never hear from the franchise again. Years passed, and Nordic Games, who acquired many THQ properties, built themselves up and eventually renamed themselves THQ Nordic, promising essentially to continue where the old THQ left off. Publishing a wide variety of titles, indie, commercial, and AAA alike, including older properties, they seem to be living up to their word so far.

Why is it important?
Despite its resurgence, Darksiders III is still a large unknown. Less has been shown about the game than many would have expected, and it doesn’t feel like there’s much hype building around it yet – and it’s less than a month away. I think THQ Nordic has a lot of faith, especially considering they took special pains to bring the original Darksiders to the Wii U in May 2017, which was months after the Switch came out, and years after Darksiders II appeared on the system. I just hope that faith works out for them, and the game doesn’t get buried by everything else coming out. I’d say to delay it, but late November is a good slot for them. Hopefully, they don’t waste it.

Probably the last major game to ever hit the Wii U, too.

As always, you can contact the author of this article, Dominic Cichocki, on Twitter, or by emailing him at dcichocki@tiltingwindmillstudios.com.